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How do you make a clickable prototype in Figma?

Last updated on November 24, 2022 @ 8:21 pm

In this article, we are going to show you how to create a clickable prototype in Figma. A clickable prototype is a visual representation of your web or mobile app that can be easily interacted with by users.

It can be used to test the feasibility of your ideas, and to test user reactions.

There are a few things you’ll need to create a clickable prototype in Figma:

1. A prototype template.

We recommend using the Figma Prototype builder to create your prototype. This template will create a structure for your prototype that is easy to follow.

2. A prototype object.

This is where you will place your prototype’s content. You can use Figma’s built-in prototype objects or create your own.

3. A prototype interaction layer.

This will hold all of the prototype’s interactions. You can use Figma’s built-in interactions or create your own.

4. A prototype prototype file.

This is where you will save your prototype. You can use the Figma Public file format or your own format.

Now that you have all of the necessary components, let’s create a clickable prototype in Figma.

    1. Open the Figma Prototype builder and select the template you want to use. Add your prototype’s object to the Canvas. Add your prototype’s interaction layer to the Canvas. Add your prototype’s content.

    2. Add your prototype’s prototype file to the Canvas.

    3. Click on the “Preview” button to preview your prototype.

    4. Click on the “Publish” button to publish your prototype.

    5. Give your prototype a name and a description.

    6. Click on the “Save” button to save your prototype.

    7.Give your prototype a name and a conclusion.

Congratulations! You have now created a clickable prototype in Figma. If you ever need help creating a prototype or need help publishing your prototype, don’t hesitate to reach out to us.

PRO TIP: If you are not careful, you can create a clickable prototype in Figma that is not actually functional. Be sure to test your prototype thoroughly before sharing it with others.
Dale Leydon

Dale Leydon

Sysadmin turned Javascript developer. Owner of 20+ apps graveyard, and a couple of successful ones.