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How do you vectorize in Figma?

Last updated on September 24, 2022 @ 7:14 pm

In Figma, vectorizing means creating a model that is composed of a set of shapes that can be moved and resized without affecting the overall geometry. This is done by creating vector instances of the shapes and then manipulating them using vector tools.

Vectorization can be a time-consuming process, but with the help of a few useful tools, it can be done quickly and efficiently. In this article, we will cover the following topics:

How to create a vector instance of a shape

How to move and resize vector instances

How to edit vector instances

How to export vector instances

How to import vector instances into another file

To start vectorizing a shape, you first need to create a vector instance of it. To do this, open the vector shape in the editor and select the All Shapes option from the View menu.

This will display all the shapes in the file, including the vector shape.

To create a vector instance of the shape, click on the vector shape and then select the Add Vector Instance option from the Edit menu. This will open the Add Vector Instance dialog box, where you can enter the dimensions of the new vector instance.

Once you have entered the dimensions, click on the OK button to close the dialog box and create the new vector instance.

PRO TIP: Vectorizing in Figma can be tricky and time-consuming. Make sure you have a clear idea of what you want your final product to look like before you start, and take your time to get the proportions and angles right.

Once you have created a vector instance of a shape, you can move and resize it using the standard Figma tools. To move the vector instance, click on it and then drag it around the screen.

To resize the vector instance, click on it and then use the resize handles ( located at the bottom and left sides of the vector shape, respectively) to resize it.

To edit the vector instance, open the Edit Vector Instance dialog box and then use the various options to modify the shape and content of the vector instance. For example, you can change the shape of the vector instance, add or remove content, or change the color of the vector instance.

Once you have created a vector instance of a shape, you can export it as a vector file. To do this, open the Edit Vector Instance dialog box and then select the Export option.

This will open the Export Vector File dialog box, where you can enter the name of the new vector file and the location where it should be saved.

Once you have entered the details, click on the OK button to close the dialog box and export the vector instance.

If you want to use a vector instance of a shape in another file, you first need to import it into the editor. To do this, open the file in which you want to use the vector instance and then select the Import option from the File menu.

This will open the Import Vector File dialog box, where you can select the file from which you want to import the vector instance.

Once you have selected the file, click on the OK button to close the dialog box and import the vector instance into the file.

conclusion

In conclusion, vectorizing a shape in Figma is a time-consuming process but can be done quickly and efficiently with the help of a few useful tools.

Drew Clemente

Drew Clemente

Devops & Sysadmin engineer. I basically build infrastructure online.