Figma is a vector graphics editor and prototyping tool. It is primarily web-based, with a native app for macOS and Windows. Figma supports animation through its design and prototyping features.
Animation in Figma can be used to add visual interest to your designs and prototypes, or to communicate specific interactions. Figma’s animation features are based on the Animation timeline in Google’s Material Design guidelines.
To create an animation in Figma, you first need to create a frame. Frames are like layers in Photoshop or Sketch, but they can also contain other frames. To create a frame, click the “Create Frame” button in the toolbar, or use the keyboard shortcut Cmd+Shift+F (Mac) or Ctrl+Shift+F (Windows).
Once you’ve created a frame, you can add objects to it. To add an object to a frame, select the object and click the “Add to Frame” button in the toolbar, or use the keyboard shortcut Cmd+Shift+A (Mac) or Ctrl+Shift+A (Windows).
Once you’ve added objects to your frame, you can animate them. To animate an object, select it and click the “Animate” button in the toolbar, or use the keyboard shortcut Cmd+Shift+E (Mac) or Ctrl+Shift+E (Windows).
In the “Animation” pane, you can choose from a variety of animation options, including:
– Fade: The object will fade in or out over a specified duration. – Slide: The object will slide horizontally or vertically over a specified duration.
– Scale: The object will scale up or down over a specified duration. – Rotate: The object will rotate over a specified duration.