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Does Figma Use the GPU?

Last updated on September 29, 2022 @ 9:41 am

Figma is a vector graphics editor and prototyping tool. It is available on Mac, Windows, and Linux.

Figma uses the GPU to render vector graphics. This makes Figma very fast and responsive.

PRO TIP: Figma does NOT use the GPU. The software is vector-based, so it doesn’t require as much power as other design software that uses pixels and requires the GPU.

The main reason Figma uses the GPU is because vector graphics are resolution independent. This means that they can be scaled up or down without losing quality. The GPU is very good at scaling vector graphics.

Another reason Figma uses the GPU is because it can take advantage of OpenGL and WebGL. OpenGL is a cross-platform graphics API that allows for high-performance 2D and 3D graphics. WebGL is a web-based implementation of OpenGL that allows for interactive 2D and 3D graphics in web browsers.

Figma uses the GPU because it results in better performance and responsiveness. Vector graphics are resolution independent, so they can be scaled up or down without losing quality. The GPU can also take advantage of OpenGL and WebGL to render 2D and 3D graphics.

Kathy McFarland

Kathy McFarland

Devops woman in trade, tech explorer and problem navigator.