Adding animation to InVision is relatively easy. There are a few different animation tools that you can use, and they all work essentially the same way.
First, you will need to import the animation file into InVision. You can do this by clicking on the Animation button in the Project panel, or by clicking on the File menu and selecting Import -> Animation.
Once the animation file has been imported, you will need to locate the animation file’s timeline. To do this, open the timeline panel and click on the playhead to the left of the animation file.
This will open the timeline in the editor.
Next, you will need to locate the frames that you want to animate. To do this, you will need to select the frames that you want to animate, and then click on the Add Controller button to the right of the frame.
This will open the Add Controller dialog box.
In the Add Controller dialog box, you will need to select the animation tool that you want to use. The available animation tools are:
– Keyframes
– Motion Paths
– Springs
– Loops
– Timelines
– Paths
– Rotoscopes
– Triggers
– Actions
Once you have selected the animation tool that you want to use, you will need to specify the properties of the animation. The properties that you need to specify are:
– The name of the animation file
– The duration of the animation
– The start time of the animation
– The end time of the animation
– The type of animation (keyframes, motion paths, springs, loops, timelines, paths, rotoscopes, triggers, actions)
– The start point of the animation
– The end point of the animation
– The angle of the animation
– The easing factor of the animation
Once you have specified the properties of the animation, you will need to click on the OK button to finish adding the controller.
Now, you will need to add the animation to the scene. To do this, you will need to select the scene that you want to animate, and then click on the Add Animation button to the right of the animation file.
This will open the Add Animation dialog box.
In the Add Animation dialog box, you will need to specify the properties of the animation. The properties that you need to specify are:
Once you have specified the properties of the animation, you will need to click on the OK button to finish adding the animation to the scene.
Now, you will need to add the animation to the user interface. To do this, you will need to select the user interface element that you want to animate, and then click on the Add Animation button to the right of the animation file.
Once you have specified the properties of the animation, you will need to click on the OK button to finish adding the animation to the user interface element.
– The type of animation (keyframes, motion paths, springs, loops,.