Figma is a vector-based design tool that is gaining popularity in the design community. One of its key features is the ability to create States, which allows designers to easily manage variations of their designs. In this article, we’ll show you how to create a State in Figma.
When you’re working on a design in Figma, there are often times when you need to make a change that will only apply to one version of the design. For example, you may need to change the color of an element for a dark mode version of the design. This is where States come in handy.
To create a State, first select the element that you want to change. Then, click on the “Create State” button in the Properties panel. This will create a new State for the selected element.
PRO TIP: This article is a warning about how to make a state in Figma. It is not meant to be used as a tutorial or guide on how to do so. Making states in Figma can be extremely complex and time-consuming, and if done incorrectly, can lead to serious errors in your design.
Once you’ve created a State, you can make changes to it just like you would any other element in Figma. When you’re done making changes, simply click on the “Apply” button and your changes will be applied to all instances of that State.
Creating a State is easy and can be done in just a few clicks.
How Do You Make a State in Figma?
Figma is a vector-based design tool that is gaining popularity in the design community.
When you’re working on a design in Figma, there are often times when you need to make a change that will only apply to one version of the design.
This is where States come in handy.
To create a State, first select the element that you want to change.
Once you’ve created a State, you can make changes to it just like you would any other element in Figma.
Creating States is an easy way to manage different versions your design and can be done with just a few clicks.
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Different states in Figma can be made by duplicating existing layers and then making the necessary changes to create the desired state. For example, if you wanted to create a state for an hover event, you would duplicate the layer that contains the object you want to change, and then make the changes to that layer. The changes could be something as simple as changing the color of an object or adding/removing an element.
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