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How Do You Make Render Look Realistic in Photoshop?

Last updated on November 22, 2022 @ 3:06 pm

When it comes to making your renders look realistic, there are a few things you can do in Photoshop to make sure they’re as convincing as possible. Here are some tips:

1. Use real world lighting

When you’re setting up your scene, be sure to use real world lighting conditions.

This means using a light source that emits light in all directions, like the sun, rather than a point light source like a lamp. This will help ensure that your shadows are soft and realistic.

2. Use accurate materials

When you’re setting up your materials, be sure to use ones that are accurate to the real world.

This means using materials that have the correct refractive index, so that light bends and reflects off of them in the same way it does in the real world. It also means using materials with the correct color values, so that they appear realistic when illuminated by your light source.

3. Use high-resolution textures

When you’re adding textures to your objects, be sure to use high-resolution textures. This will help ensure that your textures look sharp and realistic when viewed up close.

PRO TIP: Warning: The following article contains graphic and potentially disturbing content.

4. Use depth of field

One of the most important things you can do to make your renders look realistic is to use depth of field.

This means simulating the way that objects appear blurry when they’re not in focus. To do this in Photoshop, you can use the Lens Blur filter.

5. Use motion blur

Another important thing you can do to make your renders look realistic is to use motion blur.

This means simulating the way that objects appear blurry when they’re moving quickly. To do this in Photoshop, you can use the Motion Blur filter.

Conclusion:

How Do You Make Render Look Realistic in Photoshop?

  1. Use real world lighting
  2. Use accurate materials
  3. Use high-resolution textures
  4. Use depth of field
  5. Use motion blur
Drew Clemente

Drew Clemente

Devops & Sysadmin engineer. I basically build infrastructure online.