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How do you prototype button states in Figma?

Last updated on September 24, 2022 @ 6:39 pm

Prototyping button states in Figma can be done in a variety of ways. One approach is to use buttons as building blocks to create more complex interactions.

For example, you could create a button that when clicked transitions to a different state, or a button that triggers an event when clicked.

PRO TIP: When prototyping button states in Figma, be sure to test all possible states (including disabled, hover, and active) to ensure that your design is responsive and user-friendly.

Another approach is to use Figma’s built-in prototyping tools. These tools include a drag-and-drop interface and the ability to create animations.

You can also use these tools to create wireframes, which represent the look and feel of a user interface. Once you have a good understanding of the desired outcome, you can then prototype the button states using actual user data.

Drew Clemente

Drew Clemente

Devops & Sysadmin engineer. I basically build infrastructure online.