Vectorizing in Illustrator is a very easy process. The first step is to create the vector geometry. Next, you need to create a new file, or open an existing file that you want to vectorize. In the Illustrator toolbar, click the Vector Graphic icon.
This will open the Vector Graphic Options dialog box. In the Vector Graphic Options dialog box, select the Create Vector Graphic check box.
Next, you will need to select the objects that you want to vectorize. You can select multiple objects by pressing Ctrl+click (or Cmd+click on a Mac) or by selecting them with the Selection tool. Once you have selected the objects, you will need to select the vector graphic type.
The vector graphic type will determine the type of vector graphic that is created. The three vector graphic types are paths, shapes, and patterns.
Once you have selected the vector graphic type, you will need to define the vector path. The vector path will define the path that the vector graphic will follow.
The path can be defined by drawing a line or curve. The advantage of using a vector graphic is that you can change the path without affecting the original image.
Once the vector path is defined, you will need to define the vector points. The vector points define the location of the vector graphic.
The vector points can be defined by drawing points or by using the vector point tool.
Once the vector points are defined, you will need to define the vector size. The vector size will define the size of the vector graphic.
The vector size can be defined by drawing a size or by using the vector size tool.
Once the vector size is defined, you will need to define the vector color. The vector color will define the color of the vector graphic.
The vector color can be defined by drawing a color or by using the vector color tool.
Once the vector color is defined, you will need to define the vector shape. The vector shape will define the shape of the vector graphic.
The vector shape can be defined by drawing a shape or by using the vector shape tool.
Once the vector shape is defined, you will need to define the vector stroke. The vector stroke will define the line that will be used to border the vector graphic.
The vector stroke can be defined by drawing a line or by using the vector stroke tool.
Once the vector stroke is defined, you will need to define the vector fill. The vector fill will define the color that will be used to fill the vector graphic.
The vector fill can be defined by drawing a color or by using the vector fill tool.
Once the vector fill is defined, you will need to define the vector stroke width. The vector stroke width will define the width of the vector stroke.
The vector stroke width can be defined by drawing a width or by using the vector stroke width tool.
Once the vector stroke width is defined, you will need to define the vector linejoin. The vector linejoin will define the shape of the line that will be used to join the vector graphic to the vector path.
The vector linejoin can be defined by drawing a shape or by using the vector linejoin tool.
Once the vector linejoin is defined, you will need to define the vector strokecap. The vector strokecap will define the shape of the border that will be used to cap the vector graphic.
The vector strokecap can be defined by drawing a shape or by using the vector strokecap tool.
Once the vector strokecap is defined, you will need to define the vector strokecolor. The vector strokecolor will define the color that will be used to border the vector graphic.
The vector strokecolor can be defined by drawing a color or by using the vector strokecolor tool.
Once the vector strokecolor is defined, you will need to define the vector fillcolor. The vector fillcolor will define the color that will be used to fill the vector graphic.
The vector fillcolor can be defined by drawing a color or by using the vector fillcolor tool.
Once the vector fillcolor is defined, you will need to define the vector strokeweight. The vector strokeweight will define the weight of the line that will be used to border the vector graphic.
The vector strokeweight can be defined by drawing a weight or by using the vector strokeweight tool.
Once the vector strokeweight is defined, you will need to define the vector borderwidth. The vector borderwidth will define the width of the border that will be used to border the vector graphic.
The vector borderwidth can be defined by drawing a width or by using the vector borderwidth tool.
Once the vector borderwidth is defined, you will need to define the vector cornerradius. The vector cornerradius will define the radius of the corner that will be used to border the vector graphic. The vector cornerradius can be.