Figma has been gaining a lot of popularity lately as the go-to design tool for many UI/UX designers. But is it really better than Sketch? Let’s take a look at some of the key differences between the two tools to see which one comes out on top.
1. Vector editing
Both Figma and Sketch offer vector editing capabilities, but Figma’s are more robust and flexible. With Sketch, you can only edit vector shapes by selecting them and then manipulating the control points.
With Figma, you can select any point on a vector shape and move it around however you want. This gives you much more control over your design.
2. Repeat grid
Figma’s repeat grid feature is a game changer when it comes to designing for multiple screen sizes. With Sketch, you have to create separate artboards for each screen size and then duplicate your design elements across each artboard.
With Figma’s repeat grid, you can simply select your design elements and hit the repeat button. Figma will automatically duplicate your elements and adjust them to fit the new screen size. This is a huge time saver and makes responsive design much easier.
3. Auto layout
Figma’s auto layout feature is another time saver that can be a real game changer in your workflow. With auto layout, you can create responsive designs without having to manually adjust your design elements for each screen size. Simply select your element, set the constraints, and Figma will do the rest.
4. Version control
Figma offers built-in version control so you can easily track changes to your design and revert back to earlier versions if needed. With Sketch, you have to use a third-party plugin to get version control functionality.
So, is Figma really better than Sketch?
When it comes to designing user interfaces, Figma is definitely the better tool. It offers more flexibility, powerful features, and a smoother workflow. If you’re still using Sketch for UI design, it’s time to make the switch to Figma.