When you design with Figma, there are three types of assets that you can use: vector objects, bitmap images, and text. Each type of asset has its own set of properties that you can change.
Vector Objects
Vector objects are the building blocks of your design. They can be either geometric shapes or illustrations. You can edit vector objects by changing their properties, such as their color, stroke, or fill.
You can also use vector objects to create masks. Vector objects are resolution-independent, which means they will look sharp on any screen size.
When working with assets in Figma, there are a few things to keep in mind:
– Make sure the file format is supported. Figma only supports certain file formats, so check before importing.
– Vector files can be scaled without losing quality, but raster files will pixelate if scaled too large.
– Be mindful of file sizes. Large assets can slow down your design process, so try to use smaller files whenever possible.
Bitmap Images
Bitmap images are made up of pixels. When you zoom in on a bitmap image, you will see the individual pixels that make up the image.
You can edit bitmap images by using the pen tool to select and edit individual pixels. Bitmap images are resolution-dependent, which means they will become blurry if you try to scale them up too much.
Text
Text is used to add labels or short descriptions to your design. You can format text by changing its font, size, color, or alignment.
Text is resolution-independent, which means it will always look sharp on any screen size.
In conclusion, assets in Figma are vector objects, bitmap images, and text.