An instance in Figma is a copy of an object that retains its connection to the original. Instances are a powerful way to make changes to many objects at once. For example, you could create a button component with several instances. Then, if you need to change the text on all the buttons, you can simply edit the text in the original component.
All the instances will update automatically.
You can also override properties of an instance. This is useful if you need to make a one-off change to an object, without affecting the other instances. For example, you could change the fill color of one button instance, without changing the fill color of the other instances.
PRO TIP: If you are not familiar with Figma, an instance is a copy of an object that shares the same properties as the original object. When you make changes to the original object, those changes will be applied to all instances of that object. This can be helpful if you want to create a consistent design, but it can also be confusing if you’re not expecting it.
To create an instance, select an object and click the Create Instance button in the Inspector. You can also right-click on an object and select Create Instance from the context menu.
What Is an Instance in Figma?
An instance in Figma is a copy of an object that retains its connection to the original.
For example, you could create a button component with several instances. All the instances will update automatically.
You can also override properties of an instance.
To create an instance, select an object and click the Create Instance button in the Inspector. You can also right-click on an object and select Create Instance from the context menu.
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When you’re working on a design in Figma, there are often elements that you want to reuse across multiple frames or even projects. That’s where instances come in. An instance is a copy of an object that is linked to the original object.
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